Manual Referensi Blender 3.3

Selamat datang n domestik manual untuk Blender, aplikasi pembuatan 3D gratis dan sumber termengung.

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Memulai

Penggalan-bagian

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User Interface

Prolog ke sistem aliran udara, widget, dan peralatan intern Blender.

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Editors

Garis besar interface dan fungsionalitas semua editor.

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Scenes & Objects

Objek dan organisasinya ke internal adegan, saduran lihat, dan pusparagam.

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Modeling

Meshes, curves, metaballs, text, modeling tools, and modifiers.

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Physics

Simulasi fisika, sistem anasir, dan lukisan dinamis.

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Rendering

Membuat render dan gambaran melalui Eevee, Cycles, dan Freestyle.

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Compositing

Sesudahpemrosesan dengan pengomposisian node.

Add-ons

Tambahan fungsionalitas lain tersedia sebagai add-ons.

Advanced

Scipting Python, kaidah menulis add-ons dan referensi lakukan argumen command-line.

Troubleshooting

Solving crashes, graphics issues and Python errors, recovering data and reporting bugs.

Glossary

Daftar istilah dan definisi nan digunakan privat Blender dan manual ini.

Bagian-fragmen

  • User Interface
    • Window System
    • Keymap
    • Interface Controls
    • Tools & Operators
  • Editors
    • 3D Viewport
    • Image Penyunting
    • UV Editor
    • Compositor
    • Texture Nodes
    • Geometry Node Pengedit
    • Shader Penyunting
    • Video Sequencer
    • Editor Klip Bioskop
    • Dope Sheet
    • Timeline
    • Graph Editor
    • Drivers Pengedit
    • Nonlinear Animation
    • Text Pengedit
    • Python Console
    • Info Editor
    • Outliner
    • Kepunyaan
    • File Browser
    • Asset Browser
    • Spreadsheet
    • Preferences
  • Scenes & Objects
    • Scenes
    • Objects
    • Collections
    • View Layers
  • Modeling
    • Introduction
    • Meshes
    • Curves
    • Surfaces
    • Metaball
    • Text
    • Volumes
    • Empties
    • Modifiers
    • Geometry Nodes
  • Sculpting & Painting
    • Introduction
    • Brush
    • Navigation
    • Modes
  • Grease Pencil
    • Introduction
    • Object
    • Structure
    • Primitives
    • Selecting
    • Multiframe
    • Properti
    • Modifiers
    • Visual Effects
    • Materials
    • Animation
    • Modes
  • Animation & Rigging
    • Introduction
    • Keyframes
    • Armatures
    • Lattice
    • Constraints
    • Actions
    • Drivers
    • Markers
    • Shape Keys
    • Motion Paths
  • Physics
    • Introduction
    • Rigid Body
    • Cloth
    • Soft Body
    • Fluid
    • Particle System
    • Dynamic Paint
    • Forces
    • Collision
    • Baking Physics Simulations
  • Rendering
    • Introduction
    • Eevee
    • Cycles
    • Workbench
    • Cameras
    • Lights
    • Materials
    • Shader Nodes
    • Color Management
    • Freestyle
    • Layers & Passes
    • Render Output
  • Compositing
    • Introduction
    • Sidebar
    • Node Types
  • Motion Tracking & Masking
    • Introduction
    • Motion Tracking
    • Masking
  • Video Editing
    • Introduction
    • Setup Your Project
    • Edit Your Project
  • Assets, Files, & Data System
    • Introduction
    • Blender File
    • Data-Blocks
    • Linked Libraries
    • Asset Libraries
    • Sarana Formats
    • Importing & Exporting Files
  • Add-ons
    • Add-ons Category Listings
  • Advanced
    • Command Line
    • Scripting & Extending Blender
    • Application Templates
    • Keymap Customization
    • Working Limits
    • Operators
    • Blender’s Directory Layout
    • Appendices
  • Troubleshooting
    • Startup
    • 3D Viewport
    • Graphics Hardware
    • Crashes
    • Python Errors
    • Recovering Data
    • Compatibility
  • Glossary

Penglibatan

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